背景︰

BackGround:

面對在暈倒的女孩,光決定為她指引返回天上的道路,沿途為光補充足夠的能量,令女孩得以平安到步。


The girl was being unconscious, a light wake her up and guide her back to the sky. Collect enough energy to fill up the light before it run out.

遊戲方法︰
Way to Play:

1.用滑鼠左鍵
1.Use mouse to click

作者的話︰
From Author:

這隻遊戲是參考了《和班尼特福迪一起攻克難關》和『8192階建ての塔』(小朋友上樓梯),兩者都係易學難精,不斷向上,一失足成千古恨既遊戲。希望你玩時能夠找到玩那兩款作品的感覺。
The game have reference to "getting over it" and『8192階建ての塔』this two game. Both of them is easy to learn and hard to play well,keep going up and its really hurt if you get mistake at late game. If you like that two game then hope you will like this game too.

StatusOn hold
PlatformsHTML5
AuthorLouie
Made withUnity
Tags2D

Comments

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No HD (High quality/resolution) sprites and bad mouse/touchpad gameplay.

I think the bad mouse control is good gameplay, you may think of games like getting over it. Simple to learn, hard to master.

Well at least make a little adjustment on the mouse controls, and sprites in HD.

Sorry for late reply .Thank you for your playing and comments.

For the sprites, i think the Sprites is look good and which is  match with the sound effect , i don't think the sprite is the problems for this game .

 For the mouse controls,hope you can describe  more detail about the problems so i can try to make it better. 

The sprite designs are OK, but you don't have to stay satisfied leaving it that blurry, the resolution of the sprites is still improvable. You know? in Unity you can use rescaled sprites to see them in better definition and quality (screenshot example bottom):

Thank you for your suggestion.I really don't know Unity can have that function.
Now i have uploaded a new version that after set to "no filter" in Filter Mode and  then i think the sprite is more clear now.